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Unread 07-21-2009   #337
keitaro_2006
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Of course... I will wait patiently... Thank you very much for your hard effort, really appreciated that...
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Unread 07-21-2009   #338
monomonkey
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

http://www.sendspace.com/file/40bxh8

Whether this works or not remains to be seen. Therefore, since I don't want you to ruin your 'original' copy of the game in case this doesn't work, follow these steps:

1) Make a copy of the 'mgch1' folder.
2) Delete the 'MonstergirlQuest' folder in the copied version of mgch1. All of it.
3) Unzip this file.
4) Place this folder in place of the deleted folder.
----Make sure it's got all the subfolders right there. If it's MonstergirlQuest -> MonstergirlQuest -> Folders, you need to move all the subfolders into the first folder.

I made several personal design choices with regards to the game that I hope he forgives me for. All instances of images being on the screen now can be skipped by pressing a button (except the one catgirl fight image which I have shortened so that you can actually see it). All flashing lights are less seizurish. I also made a few sentence structure decisions that I discussed with him in PMs. I do this knowing full well that it's not my game and I really have no right doing it, which is why I'm apologizing =[

Last edited by monomonkey; 07-21-2009 at 02:35 PM.
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Unread 07-21-2009   #339
kobayashi
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

*sigh* Am I the only one who had problems beating Rosa?
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Unread 07-21-2009   #340
keitaro_2006
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Quote:
Originally Posted by monomonkey View Post
I made several personal design choices with regards to the game that I hope he forgives me for. All instances of images being on the screen now can be skipped by pressing a button (except the one catgirl fight image which I have shortened so that you can actually see it). All flashing lights are less seizurish. I also made a few sentence structure decisions that I discussed with him in PMs. I do this knowing full well that it's not my game and I really have no right doing it, which is why I'm apologizing =[
I think it is great... as long as you give notice first...

Then, i will try this and give my review next... Thank you very much...
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Unread 07-21-2009   #341
Keichan
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Quote:
Originally Posted by monomonkey View Post
http://www.sendspace.com/file/40bxh8

Whether this works or not remains to be seen. Therefore, since I don't want you to ruin your 'original' copy of the game in case this doesn't work, follow these steps:

1) Make a copy of the 'mgch1' folder.
2) Delete the 'MonstergirlQuest' folder in the copied version of mgch1. All of it.
3) Unzip this file.
4) Place this folder in place of the deleted folder.
----Make sure it's got all the subfolders right there. If it's MonstergirlQuest -> MonstergirlQuest -> Folders, you need to move all the subfolders into the first folder.

I made several personal design choices with regards to the game that I hope he forgives me for. All instances of images being on the screen now can be skipped by pressing a button (except the one catgirl fight image which I have shortened so that you can actually see it). All flashing lights are less seizurish. I also made a few sentence structure decisions that I discussed with him in PMs. I do this knowing full well that it's not my game and I really have no right doing it, which is why I'm apologizing =[
Lawd, you are quickly becoming one of my favorite people on the TF board :3

You're active, you're not cranky (I'm not pointing any fingers :<), you contribute quite a bit, and you just do neat stuff :3

Keep up the good work, chief; I'll be lurking on the sidelines acting all tsundere :3
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Unread 07-22-2009   #342
rb9
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Quote:
Originally Posted by monomonkey View Post
http://www.sendspace.com/file/40bxh8

Whether this works or not remains to be seen. Therefore, since I don't want you to ruin your 'original' copy of the game in case this doesn't work, follow these steps:

1) Make a copy of the 'mgch1' folder.
2) Delete the 'MonstergirlQuest' folder in the copied version of mgch1. All of it.
3) Unzip this file.
4) Place this folder in place of the deleted folder.
----Make sure it's got all the subfolders right there. If it's MonstergirlQuest -> MonstergirlQuest -> Folders, you need to move all the subfolders into the first folder.

I made several personal design choices with regards to the game that I hope he forgives me for. All instances of images being on the screen now can be skipped by pressing a button (except the one catgirl fight image which I have shortened so that you can actually see it). All flashing lights are less seizurish. I also made a few sentence structure decisions that I discussed with him in PMs. I do this knowing full well that it's not my game and I really have no right doing it, which is why I'm apologizing =[
No issues whatsoever. A la A Blurred Line, I owe you "A Favor."
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Unread 07-22-2009   #343
keitaro_2006
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Yep, already test it...

For the venus weed -> SUCCESS
For the bed submissive answer -> SUCCESS

and i really like the submissive ending scene...Jess's pink eyes + Rosa trans...
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Unread 07-22-2009   #344
Keichan
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Well... Actually, the lamias seem to be broken in the bug-fixed version.

I backtracked to see if there was maybe a lamia ending actually involving TF that I had missed, but the lamias just... stand around, completely still.

No attacks, no chasing, not even a reaction when walking over them (?・ω・)

Though, I was backtracking from a save AFTER leaving that area, they still shouldn't have been behaving that way.
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Unread 07-23-2009   #345
monomonkey
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

I didn't touch any of that code =x

Edit: Just tested it. Works for me...
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Unread 07-23-2009   #346
Keichan
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Quote:
Originally Posted by monomonkey View Post
I didn't touch any of that code =x

Edit: Just tested it. Works for me...
Wiggy :|
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Unread 07-24-2009   #347
Twilightdrgn
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Update works for me too. Very nicely done, I like it!
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Unread 07-25-2009   #348
Mizel
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

The Lamias had troubles before too, though. I just backtracked from the tower to the mountain pass in the old version, and even though they did chase me around, they didn't do anything when I touched them.

Never saw them not moving however...
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