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Unread 02-16-2011   #13
Mitchell
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Re: 2 Text adventure games

i'm still reading, and love the new game!
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Unread 03-12-2011   #14
darkkol
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Re: 2 Text adventure games

Open beta for the Flexiable Surival MUD is on now. Come join in the fun and see how well you survive. Lots to do and more being added every few hours it seems.
If you don't have a MUD player here is the Website address
http://web.flexiblesurvival.com/play/
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Unread 03-12-2011   #15
Kevin_Generic
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Re: 2 Text adventure games

Quote:
Originally Posted by darkkol View Post
Open beta for the Flexiable Surival MUD is on now. Come join in the fun and see how well you survive. Lots to do and more being added every few hours it seems.
If you don't have a MUD player here is the Website address
http://web.flexiblesurvival.com/play/
It's too spammy imo, I can't even read a line without public bumping everything up.
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Unread 03-12-2011   #16
Dasautosven
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Re: 2 Text adventure games

Quote:
Originally Posted by Kevin_Generic View Post
It's too spammy imo, I can't even read a line without public bumping everything up.
Im not playing it yet, but I read the instructions at http://scworlds.net/fs/viewtopic.php?f=9&t=123 .

Just type "pub off" to deactivate it.
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Unread 03-12-2011   #17
SoylentOrange
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Re: 2 Text adventure games

I really wish he would've finished the single-player before he started spreading himself so thin. He was barely making steady progress with one project, with two it'll be terrible I'm betting. :/
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Unread 03-13-2011   #18
Bestarred
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Re: 2 Text adventure games

For what it's worth, it looks like a *lot* of the writing in the multiplayer was cut/paste from the single-player, and Nukuv *was* already getting huge amounts of help writing the single player; I imagine that he's getting a lot of help with the multiplayer. I'm seeing a lot of stuff being silently updated even while trying to play.

That being said, I have no idea if the multiplayer's going to be any fun to play. It has some interesting ideas, but it's astoundingly spammy even with all the public chat channels off, and buggier than a mattress made of weevils.
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Unread 03-13-2011   #19
darkkol
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Re: 2 Text adventure games

Well it is open beta, so how to expect some bugs. He is moving content from the single player and he is getting a lot of help from other members that play the game with new encounters and other such things coded and done up by other people.
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Unread 03-13-2011   #20
Rainday
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Re: 2 Text adventure games

My only problem with the single player game is there's no way to constantly run into the mutant you wish to submit to. Let's take the drone for example, for ever one I run into I run into 3 hyenas, 4 panthers, 3 huskies, 2 wyvrens, and 3 dovermens before I run into one wasp again. Dirty water is also a fun little random factor...

However, I do really enjoy the game(I have slight problems with some mutations, but that's me and my personal taste), just wish there was a way to seek out certain things. Also, some of the earlier mutants like the latex fox don't feel as developed as some of the other later edition mutants like the panther.

... This game is giving me all sorts of weird new kinks...
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Unread 03-13-2011   #21
sencho
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Re: 2 Text adventure games

hunt <creature> greatly improves your odds of finding the creature you want, especially if you take the associated perks.
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Unread 03-13-2011   #22
Bestarred
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Re: 2 Text adventure games

Quote:
Originally Posted by Rainday View Post
My only problem with the single player game is there's no way to constantly run into the mutant you wish to submit to.
There is. Go to the proper location and 'hunt' them. Hunting by itself makes specific enemies 3x more likely to show up. You can pick up perks that improve your hunting, boosting it as far as 10x.

Also, your talk of dirty water does remind me: Since the single-player game is coded in Inform, you can abuse the 'undo' command if things aren't going your way. Wrong monster showed up? End combat and undo! Didn't get the mutation from dirty water you wanted? Undo! Lost a stat point from a mistake you just made? Undo! You can even undo multiple actions this way. Just take note that nearly everything is an action, including looking at yourself or your inventory. You might have to undo several times here and there.

Seriously. Undo breaks the game. Hard.
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Unread 03-13-2011   #23
Rainday
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Re: 2 Text adventure games

Ah, thank you both for that, I didn't know about the hunt command.
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Unread 03-14-2011   #24
darkkol
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Re: 2 Text adventure games

Yea undo can make the game a lot easier. I think one guy managed to max out his level and stats by undoing submitting to the tentacle horror to get all the good stats it has. Then undoing when ever he got into a low xp giving fight.
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