Re: TF Flash Game
aw man, I knew I'd forget something.
around line 86 there's a while loop with a ground hit test.
inside that while loop add
ySpeed = 0;
and she won't fall full tilt immediately when walking off an edge. I thought something felt off with that.
you can change the maximum fall rate with lines 26 - 28
if(ySpeed > 10){
ySpeed = 10;
}
just raise the 10's for a faster top fall speed.
Last edited by Tolka; 10-05-2008 at 03:44 PM.
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