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#11 |
Process Fan
Join Date: Jun 2007
Posts: 32
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Re: TF Flash Game
aw man, I knew I'd forget something.
around line 86 there's a while loop with a ground hit test. inside that while loop add ySpeed = 0; and she won't fall full tilt immediately when walking off an edge. I thought something felt off with that. you can change the maximum fall rate with lines 26 - 28 if(ySpeed > 10){ ySpeed = 10; } just raise the 10's for a faster top fall speed.
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tfsnewworld.com <-- Updating Mondays, for now. Last edited by Tolka; 10-05-2008 at 03:44 PM. |
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