Quote:
Originally Posted by Enji
With drugs, there should be a diminishing results effect. Like the more you feed her a breast growth drug, the less effective it becomes. That way most things shouldn't hit the realms of insanity like barn sized boobs or something crazy like that.
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Hmm, this isn't a bad idea. As much as I like the idea of barn-sized boobs, they probably shouldn't be too easy to attain. Perhaps each girl could have a limit on the amount of transformative items she could gain a benefit from each month/week/hour, with there being a diminishing chance of items having an effect if they're used before the time limit expires? That way, lifestyle and ongoing effects could have a much more important part to play, making caring for cowgirls a more important part of the game.
...And perhaps ironing-board-to-barn-sized effects could still be granted as a reward for completing certian extra-long subplots.
This touches on another area I've been meaning to bring up: specific effects of certian sizes. With both breast expansion and weight gain, certian sizes should realistically bring advantages and disadvantages, such as (for breast growth) difficulty reaching certian things, an increased liklihood of tripping, the inability to be milked without assistance, loss of the ability to stand, complete immobility, inability to pass through doorways, the ability to be used as shelter for other cowgirls, the ability to be used as a flood barrier, and so on. Now, some of those only make sense for sizes that might not end up being in the game, but it would be nice if some of the smaller sizes had an effect on (at least) the flavour text for actions and events.
Perhaps certian items could be used to get around some or all of these disadvantages (Muhznit's wheelbarrows or specially-modifed tractors would work), or more mobile cowgirls could be given the task of 'helping out' girls too big to move, reach and/or milk themselves?
Quote:
Originally Posted by Enji
There should also be a quality system for the milk as well. Depending on your particular cow's stats, determines the quality of the milk she produces. The better the milk, the higher a price it fetches. I think this would be able to overcome the hurdle of producing enough money for later game stuff without having to have a gigantic herd of cowgirls.
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Yes, let 'ratio of cream' be a statistic!