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Unread 03-22-2009   #37
lalilu
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Re: Animation Experiment based on Woot's "Super Science"

these are really good
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Unread 03-22-2009   #38
ragemachine123
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Re: Animation Experiment based on Woot's "Super Science"

Very nice keep up the great work.
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Unread 03-22-2009   #39
humble.fool
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Re: Animation Experiment based on Woot's "Super Science"

Just open them in your web browser, Ragemachine123.
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Unread 03-22-2009   #40
Sergio
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Re: Animation Experiment based on Woot's "Super Science"

Quote:
Originally Posted by ragemachine123 View Post
What do I need to view these
When asked for what application to open them in, just point it to your web browser and you should be set (assuming you have Adobe's Flash Player installed).
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Unread 03-23-2009   #41
Dakkaroth
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Re: Animation Experiment based on Woot's "Super Science"

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Originally Posted by Sergio View Post
Newsflash! I decided to dabble in actionscript, and (Right now the y-axis doesn't influence anything in particular, but it could!)
Actually if you use it right you can control the speed on the y axis making it go nice and slow.
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Unread 03-23-2009   #42
DevonCory
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Re: Animation Experiment based on Woot's "Super Science"

Good work. I like the new Zap. My kind of girl.
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Unread 03-23-2009   #43
SoylentOrange
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Re: Animation Experiment based on Woot's "Super Science"

Wow, we're getting into real Doctor Quattro-level territory now!

This is fantastic, Sergio, thanks so much!
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Unread 03-23-2009   #44
Sergio
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Re: Animation Experiment based on Woot's "Super Science"

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Originally Posted by Dakkaroth View Post
Actually if you use it right you can control the speed on the y axis making it go nice and slow.
Ok, heres an attempt at making y control transition speed, just for you!
Attached Files
File Type: zip woot_zap_interactive_v2.zip (162.6 KB, 855 views)
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Unread 05-24-2009   #45
Sergio
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Re: Animation Experiment based on Woot's "Super Science"

Hey folks, Sergio here again. Sorry for the absence, been busy with work and such. See the OP for my latest project.

Finally figured out how to coax Actionscript's drawing API into doing somewhat what I want, and combined that with some rudimentary physics. Its far from perfect, and the rendering can't handle extreme displacements (you'll notice alot of distortion if you get crazy with the jiggling) but its a first draft.

Each breast can be clicked individually, or you can drag her shoulder region to set everything in motion.

Without further ado, enjoy!
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Unread 05-24-2009   #46
AhziDahaka
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Re: Animation Experiment based on Woot's "Super Science"

That is endlessly amusing!
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Unread 05-24-2009   #47
SoylentOrange
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Re: Animation Experiment based on Woot's "Super Science"

Haha, very nice. Wonderful to see you still working, Sergio.
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Unread 05-28-2009   #48
MTMTE
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Re: Animation Experiment based on Woot's "Super Science"

Quote:
Originally Posted by Sergio View Post
Hey folks, Sergio here again. Sorry for the absence, been busy with work and such. See the OP for my latest project.

Finally figured out how to coax Actionscript's drawing API into doing somewhat what I want, and combined that with some rudimentary physics. Its far from perfect, and the rendering can't handle extreme displacements (you'll notice alot of distortion if you get crazy with the jiggling) but its a first draft.

Each breast can be clicked individually, or you can drag her shoulder region to set everything in motion.

Without further ado, enjoy!

Awesomeness!
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