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#37 |
Frequent Poster
Join Date: May 2007
Posts: 309
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Re: Relitivly new mod for Oblivion
Ok well after doing some digging i found this its a scrip to do in game growth and size spells i found over in the old posts in GC that has self growth and shrink spell , a target grow and shrink spell and a absorbe target size that dose nto return the npc back to normal size .
step1 drop .esp file into your oblivion/data folder step2 start the launcher , select data files click on the size spell file and make sure its checked . also check to see how many of these plugs your are running like i have 9 which will be a need to know number later. step3 when selecting/ highlighting the spell size file look into the window and look for the spell names and numbers ie 0#000??? ??? = the 3 numbers that show in the box for example lets say 434 so it should show like 0#000434 step4 run the game step5 when in game use your ~ button key to use console step6 when in console type player.addspell 0#000??? - now when entering these numbers, the # in the line of numbers means the number of plugs you are running which i talked about a few steps back example would be i am running 8 plugs which can be counted in the data file selection in the game launcher and the spell number it gave me was 343 for the last 3 digits. you will need to type ( player.addspell 08000343 ) then boom you got you first spell step 7 repeat all steps for new spell numbers but still use the first numbers such as 08000??? for the rest of the spells. i also got the oblivion editor and am trying to find a way how we can change the spells around to get them bigger or smaller so anyone who would like plz fell free to ie pms posts etc . PS also on a side note any spell that effects you, changes in 1st person and 3rd person view. ie if you grow in 1st view your view will rise but when you go to 3rd person you will be normal size same goes for the other way around tho its a good thing if you grow in 3rd person because then you can change to 1st person and open doors easier lol |
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#38 |
I'm not excited.
Join Date: Apr 2006
Location: Viewing the stars of the future.
Posts: 944
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Re: Relitivly new mod for Oblivion
*snrrrk* hehehe
How well can you sneak after you make your character huge? O<O I can just imagine a highly wanted criminal sneaking into the city with the roof-access mod on, and the guards are clueless even though the moon just got eclipsed. hhehe |
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#39 |
Gentelman, quite Large
Join Date: Apr 2006
Location: Where the wind is at my back
Posts: 434
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Re: Relitivly new mod for Oblivion
two new outfits.
outfit one http://www.tesnexus.com/downloads/file.php?id=26904 pics http://www.tesnexus.com/downloads/im...1251956762.jpg http://www.tesnexus.com/downloads/im...1251956817.jpg http://www.tesnexus.com/downloads/im...1251956998.jpg Outfit 2 http://www.tesnexus.com/downloads/file.php?id=26854 Pics http://www.tesnexus.com/downloads/im...1251768379.jpg http://www.tesnexus.com/downloads/im...1251768379.jpg both together. http://www.tesnexus.com/downloads/im...1251957194.jpg http://www.tesnexus.com/downloads/im...1251957194.jpg enjoy.
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Im almost positive the artist of that X in a cube is the internet. DAM YOU SKYNET!!!!!! DAM YOU AND ALL YOUR INFERNAL STOPLIGHTS!! |
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#40 |
Guardian of the OverKitty
Join Date: Nov 2005
Location: The worst scumhole in the galaxy, Teddy Bear Junction.
Posts: 3,270
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Re: Relitivly new mod for Oblivion
Gaaaah! I want an Iroha outfit for my Fallout character! Totally not fair >_<
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#41 |
Process Fan
Join Date: Mar 2007
Posts: 41
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Re: Relitivly new mod for Oblivion
How to screenshot like this.
Now i can only screenshot behide a Characters. |
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#42 |
Frequent Poster
Join Date: May 2007
Posts: 309
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Re: Relitivly new mod for Oblivion
o very easy hold r which changes your camera angel with your mouse - just remember to hold down r or the assigned key
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#43 |
Frequent Poster
Join Date: May 2007
Posts: 309
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Re: Relitivly new mod for Oblivion
Quote:
Last edited by Blood-Line; 09-03-2009 at 11:11 AM. |
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#44 |
Frequent Poster
Join Date: May 2007
Posts: 309
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Re: Relitivly new mod for Oblivion
here are some SS showing diff views and sizes
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#45 |
Frequent Poster
Join Date: Aug 2008
Posts: 349
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Re: Relitivly new mod for Oblivion
simply great
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#46 |
Hell Hath No Fury!
Join Date: Sep 2005
Location: Death Valley
Posts: 335
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Re: Relitivly new mod for Oblivion
I need Major help first this link here dont work http://www.tesnexus.com/downloads/file.php?id=22787. thats face mod and 2 mesh is just file not folder there no way to get into it what program do i need.
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#47 | |
Frequent Poster
Join Date: May 2007
Posts: 309
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Re: Relitivly new mod for Oblivion
Quote:
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#48 |
Hell Hath No Fury!
Join Date: Sep 2005
Location: Death Valley
Posts: 335
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Re: Relitivly new mod for Oblivion
I got bsacmd im in mesh folder but there file name dano. Itll be easer if some can please make youtube video how mod this because it makes no sence what to do and some ppl like me dont understand what to do and in videow tell us what programs wee need to do it. Also if I need oblvion Mod Manager im screwed because i read it says window vista user cant use this program.
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![]() Last edited by SoulChaser; 09-03-2009 at 06:07 PM. |
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