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Unread 09-20-2011   #133
Gagecoalbrace
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Re: Brainstorming for Cow Girl Flash Game

the blog is the only way to keep track unless they post here so yeah keep checking last one says he is working on it just at a slow pace because of school. and has promised to finish the production of this game.
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Last edited by Gagecoalbrace; 09-20-2011 at 10:13 AM.
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Unread 09-20-2011   #134
TickTock
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Re: Brainstorming for Cow Girl Flash Game

Sorry Guys, just been a bit busy. But now that I'm unemployed again I may have some spare time again on the weekends. XD
Last bit of change I've made over that past few weeks have been too minor to really mention, but I'm in need of building some sort of design doc so that I get my next few goals in order. I've always predicted that this would be more of a slog than some of the works other H-game developers. Some of those guys work like machines or at least have something called dedication. But know that I'll update my blog when some sort of significant addition has been made.
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Unread 09-20-2011   #135
SoylentOrange
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Re: Brainstorming for Cow Girl Flash Game

I can help you with the doc, if you want. I've done GDDs before.
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Unread 09-20-2011   #136
TickTock
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Re: Brainstorming for Cow Girl Flash Game

Quote:
Originally Posted by SoylentOrange View Post
I can help you with the doc, if you want. I've done GDDs before.
I'd very much appreciate the help Soylent, as I find that at least talking to someone to bounce off the ideas works better than working in solitude. I mainly want to solidify much of what was planned throughout this thread and put them into concrete terms so I can aim the rest of the development.

Alas, I have one last assignment to work on so that will have to hold off for at least an hour or so depending if you are still available and if I can finish quickly.

PM me your availability and we can figure things from there.
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Unread 09-28-2011   #137
TickTock
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Re: Brainstorming for Cow Girl Flash Game

I got some of my motivation back and I'm trying to get the project moving forward again. I'm testing doing live streaming which might go on for another hour or two right now. If you'd like to see you can check my blog. I'll see about doing it again tomorrow, and eventually on a regular schedule, so check the blog for details on that. See you guys around.
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Unread 09-29-2011   #138
SoylentOrange
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Re: Brainstorming for Cow Girl Flash Game

Thanks for the livestream! Sorry I got pulled away at the end there, but it was really neat all the same! Game's looking great so far, keep it up! ^_^
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Unread 11-05-2011   #139
mik4384
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Re: Brainstorming for Cow Girl Flash Game

just wondering if this game is still in making?
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Unread 11-05-2011   #140
Spero Mcgee
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Re: Brainstorming for Cow Girl Flash Game

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Originally Posted by mik4384 View Post
just wondering if this game is still in making?
We can only hope that's the case, because no posts here means, you will have to check the blog and if there ain't any there, well it can't be helped. We'll have to wait.
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Unread 02-23-2012   #141
TickTock
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Re: Brainstorming for Cow Girl Flash Game

I'm resurrecting this thread with good news! The very first version of Cow Girl Farmer has been released! I invite everyone that contributed to this thread, to take a look and tell me what you think. You can get the game from my blog or my sig. Hope to hear from you guys soon.

http://ticktockgames.blogspot.com/
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Unread 02-23-2012   #142
Wraith989
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Re: Brainstorming for Cow Girl Flash Game

this game isn't dead. huzzah!!!
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Unread 02-23-2012   #143
Sapphire-Alchemist
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Re: Brainstorming for Cow Girl Flash Game

I think the first thing to get filled in would be the item descriptions. Nothing is more frustrating for gamers than to have and item and not know what it does for their characters.

I also noticed that you can have varying degrees of relationships with the cowgirls. Will a good relationship (with them happy and obedient for example) open up a bonus increase to that cowgirl's stats or is it just something to strive for?

Awesome first release for the game though. Its amazing to see how much you have made already.
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Unread 02-24-2012   #144
Muhznit
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Re: Brainstorming for Cow Girl Flash Game

FUCK YES. TIME FOR TESTING!

Played up to Year 4, managing to figure out how to max every stat but Obedience. A few issues:

1. Typo: Upon having sex with one of the girls, it said "Sex with ___ is pretty bland. You aren't sure if it's a lack of experience or desire but she's just going through the mostions" Should be "motions".
2. Typo: "Streams of milk squirt from ___'s teats as you alternating your tugging" (should be "alternate") "... rhythmetically fill the pail belower" should be "rhythmically fill the pail below her".
3. Inaccurate Description: Making one of them masturbate says "Lust + 15", at one point, but the bar actually goes down.
4. Typo: By the time you get to the point where the girls moan "estatically"... yeah, that's supposed to be "ecstatically".
5. Imbalance: It's much easier to raise the milking skill than sex skill. Sex stat requires high lust to get significant gains, which arise as side effects of raising the milking skill.
6. Risk/Reward Problem: Exp curve for skills too steep. I practically hyper-clicked my way to where the girls make torrents of milk. The exp requirements seem to increase, but not the gains from each activity.

Quote:
Originally Posted by Sapphire-Alchemist View Post
I think the first thing to get filled in would be the item descriptions. Nothing is more frustrating for gamers than to have and item and not know what it does for their characters.

I also noticed that you can have varying degrees of relationships with the cowgirls. Will a good relationship (with them happy and obedient for example) open up a bonus increase to that cowgirl's stats or is it just something to strive for?

Awesome first release for the game though. Its amazing to see how much you have made already.
Only items available are food items. You access them via "Set Diet".
P.S. Nothing is "more frustrating", you say? Every terrible control scheme, every thing in "I wanna be the guy", and the Water Temple say "hi".
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