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#11 | |
Process Disciple
Join Date: May 2005
Posts: 4,920
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Re: Brainstorming for Cow Girl Flash Game
Quote:
It would help if every day wasn't exactly the same- like, if you had it go by work-week, on sunday the reception area is closed, so you wouldn't need any "Administrative" cows and it would be smart to have a few of your admin cows take those days to add to the milk pool or something. Of course, you'd still need one or two super-smart administrator cows to run things when they're really needed, like tax day, so it will still be worth it to have a few "useless" cows on the days when they're not needed so you can handle the big events that will require maxed-out smarts when they are needed. So an "Ideal" farm would have a few cows okay at everything, a few more each leaning towards one specialty or another, and then a couple who are only good at their specialty, and balancing the feeding, training, and other activities would be the main part of the game, making your farm grow and become bigger and better as you nurture your harem of cowgirls into a sexy, wel-oiled machine of milking. ^_^ |
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